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	<title>Warwitch Siren - Revision history</title>
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	<updated>2026-04-03T17:38:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://disgruntledwargamer.com/warmawiki/index.php?title=Warwitch_Siren&amp;diff=2682&amp;oldid=prev</id>
		<title>T0uelahat: 1 revision imported</title>
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		<updated>2024-01-13T13:50:02Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:50, 13 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>T0uelahat</name></author>
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	<entry>
		<id>http://disgruntledwargamer.com/warmawiki/index.php?title=Warwitch_Siren&amp;diff=2681&amp;oldid=prev</id>
		<title>wmu-cryx&gt;Juckto at 18:25, 28 September 2023</title>
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		<updated>2023-09-28T18:25:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Cryxbox&lt;br /&gt;
|n={{Warwitch}} Siren&lt;br /&gt;
|{{Cryx}} {{Solo}} }} [[Category: Model]]&lt;br /&gt;
{{4U}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;For centuries the Orgoth tyrants used their warwitches as living implements of atrocity and mass destruction. Now, hundreds of years later, the Cryxian warwitches have become icy killers, as cold in spirit as the shadows in which they are clad. Their arcane powers have been refined over time, and the witches called sirens have learned ways to seduce their enemies into annihilation.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=Basic Info=&lt;br /&gt;
{{Infobox-Model&lt;br /&gt;
| name  = {{PAGENAME}}&lt;br /&gt;
| image = 34075 WarwitchSiren WEB.jpg&lt;br /&gt;
| base  = Small&lt;br /&gt;
| spd   = 7&lt;br /&gt;
| str   = 5&lt;br /&gt;
| mat   = 6&lt;br /&gt;
| rat   irrelevant &lt;br /&gt;
| ma    = 6&lt;br /&gt;
| def   = 14&lt;br /&gt;
| arm   = 13&lt;br /&gt;
| cmd   = 5 &lt;br /&gt;
| hp    = 5&lt;br /&gt;
| cost  = 3&lt;br /&gt;
| fa    = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Abilities===&lt;br /&gt;
* {{Parry}}&lt;br /&gt;
* {{Stealth}}&lt;br /&gt;
* {{Magic Ability|6}}&lt;br /&gt;
&lt;br /&gt;
===Weapons ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{melee|Shadow Blade|2|6|11|&lt;br /&gt;
* {{Magical Damage}}&lt;br /&gt;
* {{Shadow Bind}} }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{{Spellbox|&lt;br /&gt;
{{Empower Spell}}&lt;br /&gt;
{{Venom Attack}}&lt;br /&gt;
{{Seduction Spell}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Theme Forces===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Cryx&lt;br /&gt;
** {{Black Industries}}&lt;br /&gt;
** {{Scourge of the Broken Coast}}&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Other Factions&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Infernal]]&amp;#039;&amp;#039;&amp;#039; players can use this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Mortenebra]] is leading the army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thoughts on {{PAGENAME}}=&lt;br /&gt;
==={{PAGENAME}} in a Nutshell===&lt;br /&gt;
The Siren is a support model and her versatility makes her an interesting option. But if you want to use her a bit more offensively, she has the SPD to get in your opponent&amp;#039;s face and the DEF, Stealth and Parry to keep her safe from (most) harm. However with low ARM and few damage boxes, anything that does manage to hit her will probably crush her.&lt;br /&gt;
&lt;br /&gt;
Empower is a handy stand-by ability, letting a jack boost or buy an extra attack without draining your caster&amp;#039;s reserves. &lt;br /&gt;
&lt;br /&gt;
Seduction is also rather versatile. Not only can you make enemy models kill each other, but more importantly they can be repositioned to clear a charge lane, expose their back arcs to a gunline, or simply walk them off a scenario objective... the uses are endless. &lt;br /&gt;
&lt;br /&gt;
Venom is straightforward, although she will struggle to hit average-to-high DEF enemies.&lt;br /&gt;
&lt;br /&gt;
The use of Shadow Bind is limited since the Siren doesn&amp;#039;t have the stats to survive in melee for long and Shadow Bind can be shaken by Warjacks and Warbeast.&lt;br /&gt;
&lt;br /&gt;
===Combos &amp;amp; Synergies===&lt;br /&gt;
She is fairly self-sufficient, and doesn&amp;#039;t require support from other models or units. However, if you wish to use her offensively, her low MAT/Magic will limit her ability to hit the enemy. As such, using a &amp;#039;caster with DEF debuffs (such as Deneghra1 or Skarre2) or a &amp;#039;caster that allows boosts/rerolls on attacks (Mortenebra or Scaverous) can be handy. Aiakos2 is of particular note as he fixes her MAT with Carnage while she Empowers his jacks, which he really likes due to his low focus stat.&lt;br /&gt;
&lt;br /&gt;
The synergy with Empower &amp;amp; warjacks should be obvious. Of particular note is:&lt;br /&gt;
* [[Stalker]]s - With the Stalker having Extended Control Range and them both having Stealth, good SPD, and high DEF they can make a great flank harrasament duo.&lt;br /&gt;
&lt;br /&gt;
===Drawbacks &amp;amp; Downsides===&lt;br /&gt;
*Despite Stealth and good defense, she is easy to kill. Watch out for rogue AOE blasts.&lt;br /&gt;
*Her MAT limits usefulness of melee, still worth locking down some enemies with Shadow Bind. Especially if they don&amp;#039;t have longer melee range.&lt;br /&gt;
&lt;br /&gt;
===Tricks &amp;amp; Tips===&lt;br /&gt;
* Use your melee weapon to Shadow Bind an enemy model that doesn&amp;#039;t have longer melee range, while you stand outside their melee range. They will be unable to advance and attack you in melee, and unable to shoot because they&amp;#039;re engaged by you. This trick is best used against models with low DEF. But remember that Shadow Bind can be shaken by Warbeast/Warjacks.&lt;br /&gt;
* Sirens are good to block charge lanes, or make charges riskier. Standing nearby an important target, they threaten chargers with their Shadow-Bind calsuing free strikes at technically MAT8 - which, upon hitting shuts down their charge movement, and unless they&amp;#039;re within melee range with their targets, end their actication.&lt;br /&gt;
* You can use spells in melee (as long as you didn&amp;#039;t charge. If you charge, you must make a melee attack).&lt;br /&gt;
* If you expect an important jack of yours to be taken over by the enemy next turn (with spells like [[Domination]], or by a [[Machine Wraith]]), tag it with the Siren&amp;#039;s Shadow Blade. It can still turn around, but can&amp;#039;t advance. Use this trick with care in case of jacks with 2&amp;quot; melee range, as they can still turn around and hit you.&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
===Trivia===&lt;br /&gt;
Released in [[Forces of Warmachine: Cryx]] (June 2010)&lt;br /&gt;
&lt;br /&gt;
===Other Cryx models===&lt;br /&gt;
{{Index Cryx}} &lt;br /&gt;
&lt;br /&gt;
===Rules Clarifications===&lt;br /&gt;
{{RC Magical Damage}}&lt;br /&gt;
{{RC Shadow bind}}&lt;br /&gt;
{{RC Parry}}&lt;br /&gt;
{{RC Stealth}}&lt;br /&gt;
{{RC Magic Ability}}&lt;br /&gt;
{{RC Empower}}&lt;br /&gt;
{{RC Venom}}&lt;br /&gt;
{{RC Seduction}}&lt;/div&gt;</summary>
		<author><name>wmu-cryx&gt;Juckto</name></author>
	</entry>
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