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	<title>Sturgis the Corrupted - Revision history</title>
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		<updated>2024-01-13T13:50:09Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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		<author><name>T0uelahat</name></author>
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		<id>http://disgruntledwargamer.com/warmawiki/index.php?title=Sturgis_the_Corrupted&amp;diff=2865&amp;oldid=prev</id>
		<title>wmu-cryx&gt;Juckto at 18:20, 28 September 2023</title>
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		<updated>2023-09-28T18:20:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Cryxbox|{{Cryx}} [[Warcaster]] }} [[Category: Model]]&lt;br /&gt;
{{4U}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Having pledged his immortal soul in service to the Dragonfather, Dalin Sturgis is as corrupt as he was once honorable. Death has done nothing to curb the depraved power of this once great Cygnaran warcaster, who now bends his formidable fighting prowess against those he used to call brother and friend.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=Basic Info=&lt;br /&gt;
{{Infobox-Model&lt;br /&gt;
| name  = [[Sturgis|Sturgis2]]&lt;br /&gt;
| image = 34107 SturgisTheCorrupted WEB.jpg&lt;br /&gt;
| base  = Small&lt;br /&gt;
| spd   = 6&lt;br /&gt;
| str   = 6&lt;br /&gt;
| mat   = 7&lt;br /&gt;
| rat   = 5&lt;br /&gt;
| def   = 15&lt;br /&gt;
| arm   = 16&lt;br /&gt;
| cmd   irrelevant &lt;br /&gt;
| focus = 6&lt;br /&gt;
| hp    = 18&lt;br /&gt;
| wjp   = +31&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Warcaster}}&lt;br /&gt;
&lt;br /&gt;
===Feat - Dead on Arrival===&lt;br /&gt;
# Enemy non-warcaster, non-warlock, and non-infernal master models in Sturgis&amp;#039;s {{control}} range are [[push]]ed up to 3&amp;quot; directly toward Sturgis in the order you choose. [[Category: Push Feat]]&lt;br /&gt;
# Then Sturgis gains 1 focus for each enemy model he is engaging and ...&lt;br /&gt;
# ... may make one basic attack with one of his melee weapons against each enemy model in his LOS that is in the melee weapon&amp;#039;s range. These attacks are simultaneous.&lt;br /&gt;
# Then, once this turn, anytime this activation except while resolving an attack you can [[place]] Sturgis anywhere completely within 3” of his current location. [[Category: Place Feat]]&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
*{{Undead}}&lt;br /&gt;
*{{Chain Attack Flash}}&lt;br /&gt;
*{{Dark Shroud}}&lt;br /&gt;
*{{Relentless Charge}}&lt;br /&gt;
*{{Reversal}}&lt;br /&gt;
*{{Snap Strike}}&lt;br /&gt;
&lt;br /&gt;
===Weapons ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{Ranged|Handcannon|12|12| }}&lt;br /&gt;
{{Melee|Blade (Left)|2|6|12|&lt;br /&gt;
* {{Magical Weapon}}&lt;br /&gt;
* {{Soul Thief}} }}&lt;br /&gt;
{{Melee|Blade (Right)|2|6|12|&lt;br /&gt;
* {{Magical Weapon}}&lt;br /&gt;
* {{Death Strike}} }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{{Spellbox|&lt;br /&gt;
{{Blood Rain}}&lt;br /&gt;
{{Hellwrought}}&lt;br /&gt;
{{Occultation}}&lt;br /&gt;
{{Parasite}}&lt;br /&gt;
{{Teleport}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Theme Forces===&lt;br /&gt;
* {{Black Industries}}&lt;br /&gt;
* {{Dark Host}}&lt;br /&gt;
* {{The Ghost Fleet}}&lt;br /&gt;
* {{Scourge of the Broken Coast}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thoughts on {{PAGENAME}}=&lt;br /&gt;
===Sturgis2 in a Nutshell===&lt;br /&gt;
Sturgis the Corrupted is one of the few casters who have swapped factions between incarnations, and has the additional weird distinction of being super similar to his other incarnation yet significantly different. His spells in particular are an odd case of inversion; electricity swapped out for corrosion, an ARM buff swapped for an ARM debuff, and ranged support swapped for ranged denial. In terms of raw stats, he has gained +1 ARM but suffered -1 DEF.&lt;br /&gt;
&lt;br /&gt;
Sturgis is a parasite caster so he is often compared to [[Iron Lich Asphyxious]], [[Bane Witch Agathia]],  and [[Lich Lord Asphyxious]]. And if that is all you compare, then Sturgis will be found wanting. What he does bring to the table, however, is a combination of infantry buffing (via Occultation), threat extension (feat), and personal infantry destruction (via his sheer number of attacks). &lt;br /&gt;
&lt;br /&gt;
Sturgis is a bit of a guerrilla caster. He is able to charge into a group of enemies, dice them up and teleport to safety. Thanks to Relentless Charge, he can happily sit behind a wall during the opponent&amp;#039;s turn. Ideally he wants to be in melee killing at least 3-5 infantry every turn, otherwise he just isn&amp;#039;t impacting the game enough (and you may as well be using one of the other Parasite casters mentioned above).&lt;br /&gt;
&lt;br /&gt;
===Feat thoughts===&lt;br /&gt;
Sturgis&amp;#039;s feat has multiple uses, including infantry removal, threat extension and scenario play. How you use it is situational.&lt;br /&gt;
&lt;br /&gt;
Against enemy jamming infantry it is often useful get Sturgis stuck in, feat early, clear the jam with Sturgis himself (keep soul trappers nearby) which often leaves Sturgis with 10+ focus turn 3.&lt;br /&gt;
&lt;br /&gt;
Against enemy gunlines or units with longer threat ranges than you, it is often better to get Sturgis to just advance forwards and use his feat to pull the enemy closer before teleporting back to safety. This effectively increases your own unit&amp;#039;s threat range and grants you the alpha strike. For instance, [[Satyxis Blood Witches]] can normally only charge models 9.5&amp;quot; away, but add the feat and they get a threat range of 12.5&amp;quot;. Similarily, [[Satyxis Raiders]]&amp;#039;s effective threat range increases to 15&amp;quot; or they can simply run and engage enemies that started 18&amp;quot; (actually you can stretch that to 19&amp;quot; if Sturgis can get further upfield by charging and then he pulls even the furtherest enemy models closer to the Raiders).&lt;br /&gt;
&lt;br /&gt;
In scenario play the ability to pull 3&amp;quot; can put units out of zones or contesting range, giving you an extra turn of scoring if you&amp;#039;re smart. On the other hand, it can be easy to mess up and pull the enemy &amp;#039;&amp;#039;into&amp;#039;&amp;#039; scenario zones.&lt;br /&gt;
&lt;br /&gt;
===Spell thoughts===&lt;br /&gt;
Sturgis&amp;#039;s spell list is support oriented. Hellwrought offers minor support for a favored warjack. Occultation makes it possible for Sturgis to deliver squishier units like Bane Warriors or Bile Thralls. Parasite makes it easier for Sturgis&amp;#039;s army to eliminate high arm models.  Teleport gives Sturgis the ability to hit and run. One or two arc nodes will give Sturgis the ability to push Parasite to tag key targets and re-distribute upkeeps readily.&lt;br /&gt;
&lt;br /&gt;
Sturgis has a relatively low focus for a Cryx caster so he often needs to boost on his spells. For this reason he benefits from a Satyxis captain, Warwitch Siren or Pistol Wraith who can provide a degree of MAT/RAT fixing for Sturgis and his army.  Having the ability to re-roll can help compensate some for his lower accuracy.&lt;br /&gt;
&lt;br /&gt;
===Drawbacks &amp;amp; Downsides===&lt;br /&gt;
Sturgis is relatively squishy for a Cryx caster, especially in killbox scenarios. It&amp;#039;s important to have ways to hide him, this means that [[Madelyn Corbeau]], [[Inflictor]]s and [[Ogrun Bokur]]s are important in Sturgis&amp;#039;s lists.&lt;br /&gt;
&lt;br /&gt;
Sturgis does not provide any sort of def debuff or ability to cope with terrain to his army. This means that [[Saxon Orrik]] or units with native ghostly (eg. Banes) are important in Sturgis lists.&lt;br /&gt;
&lt;br /&gt;
Sturgis&amp;#039; low FOC means that he&amp;#039;s inaccurate, especially when you&amp;#039;re targeting units in melee. It&amp;#039;s often better to charge a target already in melee, apply parasite in melee and then teleport to safety. &lt;br /&gt;
&lt;br /&gt;
Likewise Sturgis&amp;#039; Dark Shroud only triggers after both of his initials hit the same target. Knockdown, shadowbind or puppetmaster rerolls mitigates the potential of a bad roll preventing you from killing a heavy.&lt;br /&gt;
&lt;br /&gt;
===Tips &amp;amp; Tricks===&lt;br /&gt;
*Sturgis threshes infantry with his good MAT and the sheer number of attacks he can put out every turn.&lt;br /&gt;
*Death Strike can sometimes allow him to kill support solos even if he can&amp;#039;t reach them.&lt;br /&gt;
*Soul Eater can fuel his abilities.&lt;br /&gt;
*Use a [[Desecrator]] to put down Scather templates, before pushing the enemy in with the feat.&lt;br /&gt;
* Sturgis can often get use out of his hand cannon, arcing parasite and dropping a boosted hand cannon shot onto hard target before teleporting to safety.&lt;br /&gt;
&lt;br /&gt;
=List Building Advice =&lt;br /&gt;
===Strategy===&lt;br /&gt;
Sturgis2&amp;#039;s normal win condition revolves around completely disrupting the enemy on his feat turn. Either to pull them in so you get the alpha strike and can attrition your way to victory, or to open up a charge lane to the enemy warcaster for an assassination.&lt;br /&gt;
&lt;br /&gt;
Sturgis provides an ARM debuff via parasite, stealth via occultation and threat extension via his feat so Sturgis has a lot of flexibility in his army builds. &lt;br /&gt;
&lt;br /&gt;
That said Sturgis does not provide a def debuff nor does he have any way of giving his units ghostly or pathfinder.&lt;br /&gt;
&lt;br /&gt;
===Theme thoughts===&lt;br /&gt;
{{Header|[[Scourge of the Broken Coast]]}}&lt;br /&gt;
Satyxis are naturally accurate but weak, so suit Sturgis well. The Raiders can also get Pathfinder, but you may want Saxon too.&lt;br /&gt;
* [[Barathrum]] is a good standard choice. Feedback, Countercharge, Drag Below and Dig In all fit Sturgis&amp;#039; hit and run playstyle.&lt;br /&gt;
* [[Satyxis Raiders]] form the core of a def skew list with Sturgis. He gives them 15&amp;quot; threat and p+s 14 with parasite.&lt;br /&gt;
* [[Satyxis Blood Witches]] are useful for stealth skew. Sturgis makes them outthreat most guns (12.5&amp;quot; threat) and [[Blood Hag]]s help Sturgis with upkeeps, especially banishing ward and arcane shield.&lt;br /&gt;
* [[Satyxis Captain]]s provide highly accurate MAT and RAT fixing via autoknockdown and reposition allows them to open a lane for Sturgis. Sturgis&amp;#039; huge volume of attacks (2 pow 16 and 6 pow 18 attacks via dark shroud) will slaughter most things. &lt;br /&gt;
&lt;br /&gt;
{{Header|[[Black Industries]]}}&lt;br /&gt;
* [[The Withershadow Combine]] has a better magical attack stat than Sturgis so if you want to take advantage of convection or blood rain and upkeep occultation or parasite for free. Puppet master rerolls are especially important with Sturgis because he needs to hit with both of his initials to trigger dark shroud and at FOC 6 he will miss the occasional parasite.&lt;br /&gt;
* [[Warwitch Siren]]s give Sturgis more focus for his jacks and provide a form of MAT fixing via Shadow bind. Venom sprays also help during Sturgis&amp;#039; feat and seduction can walk gullible targets into Sturgis&amp;#039; charge range for further threat extension.&lt;br /&gt;
* [[Bile Thralls]] can use Purge to clear infantry after the feat jams them together.&lt;br /&gt;
* [[Pistol Wraith]]s are useful for the same reason. Deathchillled targets are easy picking for Sturgis and his jacks.&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Dark Host]]}}&lt;br /&gt;
* [[Bane Riders]], [[Bane Knights]] and [[Bane Warriors]] are also great with Sturgis in different ways. All banes work well with occultation, but Riders give you durability, Knights give you threat range and angles while Warriors give you support via Dark Shroud and higher damage potential.&lt;br /&gt;
&lt;br /&gt;
{{Header|Mercenaries}}&lt;br /&gt;
* [[Madelyn Corbeau]] can keep Sturgis safe with parlay and seduction is often quite useful for charge lanes&lt;br /&gt;
* [[Saxon Orrik]]&amp;#039;s reconnaissance ability is especially important with Sturgis because Sturgis does not have Ghost Walk.&lt;br /&gt;
* Stack [[Wrong Eye]]&amp;#039;s Star Crossed ability with Sturgis&amp;#039;s Reversal ability. Go hog wild, and push Sturgis right to the front of your army and dare your opponent to charge him. Just try not to get knocked down.&lt;br /&gt;
&lt;br /&gt;
===Battlegroup ===&lt;br /&gt;
* [[Defiler]]s and [[Nightwretch]]es provide good arc nodes for Sturgis. Sprays and AOEs can maximize the clumping that happens during Sturgis&amp;#039; feat turn.&lt;br /&gt;
* [[Inflictor]]s can protect Sturgis, stack their ARM with Hellwrought nicely, and can trigger the vengeance-style movement readily thanks to Shield Guard&lt;br /&gt;
* [[Helldiver]]s come close to being useful with Sturgis. Dig in protects them from shooting and the extra focus from feat turns allows them to hit above their weight. Drag Below is useful for the same reasons as [[Barathrum]].&lt;br /&gt;
* [[Desecrator]]s can be useful with Sturgis, as you can place Scathers in front of the enemy lines then push the enemy into them on his feat turn.&lt;br /&gt;
* [[Reaper]]s let you extend threat range from the feat even further, and are decent models to enjoy Hellwrought movement bonuses when they can&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
===Trivia===&lt;br /&gt;
[[File: Sturgis-ks.jpg|thumb|Kickstarter Exclusive sculpt]]&lt;br /&gt;
* Released as part of the 2013 Kickstarter project for Warmachine: Tactics. Backers got a limited-edition sculpt.&lt;br /&gt;
* The non-limited edition version of the sculpt is available through PP&amp;#039;s online store, under the &amp;quot;PP Exclusives&amp;quot; section.&lt;br /&gt;
* Sturgis&amp;#039; non-epic form is [[Cygnar]] warcaster [[Commander Dalin Sturgis]]&lt;br /&gt;
&lt;br /&gt;
==Other Cryx models==&lt;br /&gt;
{{Index Cryx}}&lt;br /&gt;
&lt;br /&gt;
==Rules Clarifications==&lt;br /&gt;
{{RC Warcaster}}&lt;br /&gt;
&lt;br /&gt;
{{RC Push}}&lt;br /&gt;
&lt;br /&gt;
{{RC Undead}}&lt;br /&gt;
{{RC Chain Attack Flash}}&lt;br /&gt;
{{RC Dark Shroud}}&lt;br /&gt;
{{RC Relentless Charge}}&lt;br /&gt;
{{RC Reversal}}&lt;br /&gt;
{{RC Snap Strike}}&lt;br /&gt;
&lt;br /&gt;
{{RC Magical Weapon}}&lt;br /&gt;
{{RC Soul Thief}} &lt;br /&gt;
{{RC Death Strike}} &lt;br /&gt;
&lt;br /&gt;
{{RC Blood Rain}}&lt;br /&gt;
{{RC Hellwrought}}&lt;br /&gt;
{{RC Occultation}}&lt;br /&gt;
{{RC Parasite}}&lt;br /&gt;
{{RC Teleport}}&lt;/div&gt;</summary>
		<author><name>wmu-cryx&gt;Juckto</name></author>
	</entry>
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